| Topics Covered: |
- Create furniture using alternate methods in modo
- Use of curves and profiles
- Create a design from a basic primitive shape
- Add interesting surface details to provide character
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| View Samples: |

Video 01 Sample: Primitives
(QuickTime 5.2 MB) |

Video 02 Sample: Curves
(QuickTime 3.2 MB) |

Video 03 Sample: Profiles
(QuickTime 3.7 MB) |

Video 04 Sample: Soft Object
(QuickTime 6.3 MB) |
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Furniture design is a great fit for modo and in this video album we explore the many ways that modo can be used to create functional and aesthetically pleasing concepts for home and office furniture. The video album is narrated by Luxology’s own Andy Brown, an expert modeller who also came up with the contemporary furniture designs showcased in this series.
The first three videos show three different approaches to using modo for furniture design. The first video starts with basic 3D shapes like a cube and shows you how to work “out” from that starting point. The second video explores how to lay down new curves to create a bent wood chair. The third video shows how to extrude an existing profile curve into the form you want.
The final video delves into how to create interesting surface detail on your model, both by sculpting and also adding displacement maps that deform the surface in interesting patterns. This is a nice technique for soft furniture design.
The videos are narrated in English and total one hour and 49 minutes of instruction. These videos vary from beginner to Intermediate level and are most appropriate for people with some 3D modelling experience in modo.
Software Required: modo 302 and either Photoshop or Imagesynth
Total Running Time: 1 hour 49 minutes
Note: These tutorials are delivered online in 1280 x 720 Quicktime (H.264) format and are available for download through your Registered Products page after purchase. |